Pirate monuments

August 6, 2012  |  Snowbird  |  No Comments

Recently we’ve found interesting LJ post about the monuments dedicated to famous pirates here. Apparently, you don’t have to be a gifted scientist or valiant warlord in order to get yourself a nice statue. All you need to do is to work hard (harder than others), even if your ‘work’ means bloodshed and banditry.

Well. let’s see some pictures:

Black Bart, one of Caribbean! NPCs:

 

Gráinne O’Malley, woman pirate:

 

And our all-time favorite pirate Stenka Razin, featured in Snowbird’s previous game – Mount & Blade. With Fire & Sword:

 

That’s how he looks like in the game:

 

All other photos you can find here, in the original post: http://aletheiafelinea.livejournal.com/45296.html

Great pic, Leo!

July 30, 2012  |  Eador, Эадор  |  12 Comments

Apparently, the certain technical genius is following us on twitter (hiding his identity under the nickname gorynich). He suggested this improvement for the model of our Wizard hero from Eador. Masters of the Broken World:

Dear gorynych, we’re appreciate your feedback, but a man with 5 legs and 4 arms seem to be a little too much even for the fantasy game. What’s next – a flying machine with built-in ballista?!

July Artworks

July 16, 2012  |  Snowbird  |  10 Comments

You know, we have a tradition of posting the new artworks on the official site of Eador each month. And the July artworks are:

a) The Mage, who is performing an ancient T-pose ritual

b) Forest Dryad

c) A pair of Ballistas

d) A mysterious entrance to a mysterious mine

Which one of them you like most?

(Russian) Герои «Эадора»: Евгений Гулюгин.

July 10, 2012  |  Snowbird, Эадор  |  10 Comments

 

Everything is better with pirates!

The thing we love most about Rock Paper Shotgun is that they can turn every boring news (such as our extremely boring press-release) into something like this:

Games about pirates sometimes feel the need to exclaim their titles, as if rushing into a room and excitedly waving their arms, jumping up and down, screaming in your face. ‘Pirates’, they yell, spittle flecking your bewildered visage, ‘piiiiirates’! Or, in this case, they’re bellowing ‘Caribbean’, which makes it really hard for me to work out which vowel to elongate. I guess it would be ‘Caribbeaaaaaan’!

Read the rest of the article here.

New naval action-RPG game ‘Caribbean!’ unveiled

Snowbird Game Studios announced today the new naval action-RPG called Caribbean! The game is set in XVII century’s Caribbean region, whose unspeakable riches drew many European powers and pirates into the great fight. The game lets player decide their own role and goals and to create their own pirate adventure. Filled with spectacular and brutal sea battles, boarding fights, duels, political intrigues and, of course, piracy, Caribbean! contains everything you ever wanted to have in a videogame about the Golden Era of Piracy.

The game is developed by Snowbird Game Studios (creators of Mount & Blade: With Fire & Sword title) in close cooperation with the developers of the original Mount & Blade game – TaleWorlds Entertainment. Using the improved Mount & Blade: With Fire and Sword game engine, Caribbean! offers one of the most engaging melee battles system and advanced horse-riding mechanics, including some exciting new features:

  • Sea battles with intuitive and easy control system;
  • The real-time boarding fights that throw player in the centre of the action;
  • Detailed management and customization of both the fleet and the crew;
  • Complex siege system allowing the players to storm forts, harbors or entire cities;
  • Different kinds of artillery: shipboard cannons, mortars and howitzers;
  • Random events system that keeps players question their decisions during their voyage;
  • True ‘Carribean’ atmosphere of the vast and dangerous world;
  • Unique NPCs whose design based on the real historical figures;
  • Various multiplayer modes featuring the sea and land battles, boarding and sieges.

The PC release of the game is scheduled for an Autumn of 2012.

Size matters

June 21, 2012  |  Eador, Snowbird, Эадор  |  19 Comments

What do you think – is there is something wrong with this screenshot?

If your answer is ‘Yes, this gigantic hero model is ruining the whole picture‘, then we have a good news for you. We’re experimenting with the size of our hero units on the global map. Our latest test subject is this poor little buddy:

What do you think, is it better now or we should let him grow a little bit (or maybe we should make him even smaller)? Let us know!

First E3 impressions

June 15, 2012  |  E3, Eador, Эадор  |  4 Comments

We’ve been there, done that and now, while we’re home, it is the best time to recollect our E3 impressions. Oh, wait, there is someone sharing his impression about us already: http://www.nohighscores.com/2012/06/09/the-40-year-old-e3-journalist/#more-7374. It’s Bill Abner of Gameshark!

“Vladimir fired up the demo for Eador: Masters of the Broken World. As he spoke about the game, dropping names like Civ, Master of Magic, Europa Universalis, tabletop miniature gaming, and Heroes of Might and Magic, I sat there in an uncomfortable seat, laser beam pain shooting down my arm, hunched over a laptop in the bowels of the Convention Center with a goofy grin on my face”.

The pleasure was all ours, Bill! We only wish that everyone in the videogames journalism was as selfless and professional.

As for the rest of the show, there isn’t much to tell, actually. Except maybe one thing. Who the hell are those guys with the yellow signs? Are they cosplaying Rorschach from Watchmen or is there another Devil May Cry game to be released soon?:)

Eador: MotBW – New weather effects

June 9, 2012  |  Eador, Эадор  |  7 Comments

So we’ve been experimenting with weather effects in Eador a little. That’s what we have in the game right now.

We think it really adds up to Eador’s atmosphere. Though it’s far better looking in motion.

Who we are and what we want

May 14, 2012  |  Snowbird  |  1 Comment

In 1996 three young guys decided to work together and make videogames. Just like Blizzard they started with a simple arcade game called Pike but then moved to something more ambitious including the development of Baldur’s Gate like RPG. 16 years have passed. The studio’s team and scope of activity changed multiple times ranging from localization to publishing and producing. But some things remained the same. These things are passion for PC gaming and studio’s name that should always start with the word “snow”.

Now we call ourselves Snowbird Games. We are a production house focused on funding, directing and publishing independently-developed videogames all over the world. Our current projects include a fantasy turn-based strategy (you can read about it here) and a game dedicated to pirates about which we’ll talk a bit later.

In this blog we’re planning to write about development progress and other stuff we find interesting. Stay tuned.