Feral Blue — Update notes (December 12)

December 12, 2019  |  Feral Blue

Hi everyone,

Today we’re releasing a new update for Feral Blue. We’ve now finished the technical framework for our quest system – now we only have to fill it with proper content.

But for starters, we added a contract system – this is the classic case of ‘Search for a job’. The contracts available are: supplying a certain product, transporting goods, as well ass delivering special parcels.

In the near future, we also hope to add special missions on land (for now we think it’s going to be a mix of stealth and settlements capturing).

un1212

Update notes below:

Mechanics

– Quest system for the strategic map.

Interface

– Morale indicators for warrior and servants are now displayed in the ship’s cabins.

Fixed

– Lighting optimizations, small fixes for AI battle logic.