Eador. Imperium — Tournament start + Update 2.64.2

August 2, 2017  |  Eador, Эадор

Hi everyone,

Update 2.64.2, that includes tournament maps and new rituals for speeding up the game’s progress, is now out for all players.

Together with this, we announce the start of our first little Eador tournament! Winning conditions are pretty simple: the player who’ll manage to finish a scenario in the least number of turns will be declared the champion (more on this in this post). The tournament season will last until August 21st (UPD: August 28th), and we’d like to award the three winning players with a Steam game of their choice. Shall we start then?

tourney_begins

Update notes 2.64.2:

New:

Added Arena mode to the game. Tournament scenarios track the number of turns you have spent to win. Those who achieve scenario goals in minimal time will enter the leaderboards. 3 scenarios are available on the Arena:

  • Crescent Isles – fight for archipelago against one AI enemy.
  • Lakeland – fight against 3 AI enemies in the world where magic is banned.
  • Gold Rush – accumulate 500.000 gold!

Added 4 special booster rituals, granting special advantages in exchange for worsening your turn score and a comparable boost to AI enemies:

  • Midas’ Touch – A Master blesses both you and your enemies with enormous treasure of gold and gems, and grants you knowledge about your provinces.
  • Call Champions – A Master blesses both you and your enemies with a treasure of gold and gems, and grants your hero experience and a cadre of mighty units.
  • Awake Sentinel – A Master blesses both you and your enemies with a treasure of gold and gems, and grants you a mighty Sentinel with an entourage of war machines.
  • Summon Lich – A Master blesses both you and your enemies with a treasure of gold and gems, and grants you a puissant Lich with an entourage of undead.

These rituals are only available in tournament scenarios, and can be optionally enabled in Sandbox mode.

Fixed:

– Fixed a bug with Shipbuilders Guild line of capital buildings and Wharf line of province buildings failing to reveal fog of war over the water, thus preventing sea crossing.
– Fixed a bug with Reincarnation and other abilities activated by unit death failing to trigger. (special thanks to user paladin_66)
– Fixed the Engineer ability ignoring its area of effect.
– Fixed an error with a rebellion caused by Mass Insanity ritual failing to capture the province if a hero was present inside.

  • Андрей Вареник

    А зачем в каждом ритуале золото и кристаллы?! :)

  • Владимир

    Доброго времени суток. После вашего последнего патча игра призапуске дает черный экран на моем ноутбуке. Как решить эту проблему? Спасибо заранее

  • Сергей Николаевич

    тройку лучших игроков мы хотели бы наградить игрой со Steam (по желанию победителей)
    Звучит как издевка, то есть сначала надо купить игру, а потом получить её копию в стиме? можно было бы создать демку, в которой открыть доступ к турнирным мероприятиям.